zondag 21 januari 2018

A new year, and some Wraiths...

Wow, it's been a month already?
The annual busy period at work has reduced my time and energy available for hobby stuff. That isn't to say I've been totally idle, but that nothing has progressed enough to take new pictures of. The first Necromunda terrain piece is still PIP, although the airbrush stages are past. I need to get the thing on the painting table for some good old-fashioned brushwork.
The Goliath gang is primered and ready for paint.  The Escher have seen a tentative start at building them.
I've packed away my airbrush kit, partly because I needed a change of pace, partly because my mate's airbrush finally arrived and he reclaimed the set of airbrush paints I was borrowing from him. I need to build up my own stock of airbrush paints.
Also, I needed to clear the workbench because I wanted/needed to do some woodworking again.
I'm making a set of pushsticks for a friend who got a tablesaw for his birthday last fall, as well a cupholder as a (very) belated birthday gift for another friend. My plan for the coming year is to alternate woodworking and wargaming/modelling a bit more because, honestly, between work and hobbies, I'm getting a bit fed up with just sitting on my ass all the time.

With Necromunda having run out of steam a little bit, and me needing to relax after work, I've picked up playing The Witcher 3 again. I find it quite relaxing to just explore and slay (or be slain by) the odd roaming monster.  Which naturally has me thinking about fantasy gaming again. Also I needed a break from all the worn-out tech that has been a main feature of my hobby efforts lately (between Necromunda and Gasland).
So, I've been looking at my tray of primered fantasy figures once more, as a palate cleanser and to get back into a rythm of painting again.
Today, I painted a trio of Wraiths. These Wraiths are converted from GW Empire Flagellants and based on the ones found in, unsurprisingly, the Witcher:

And here's my interpretation:

These were painted by drybrushing them up to a light grey and then a final drybrush of pale sand. Afther that the colours were added by thin washes/glazes of the GW washes. This gives them the pale and washed out look I needed for them. The Wraith on the right features a first careful, and probably too subtle, attempt at OSL from the lamp/timeglass. The metal parts of the swords (and the brass bell) were given a very light drybrush of metal.

 " Wraiths are spirits of the unquiet dead. Trapped between true life and true death, they are filled with torment and a burning hatred of the living. They can be found roaming catacombs, near their disturbed or neglected gravesites or sometimes drawn to Places of Power. As such an adventurer must always be alert when visiting such locales and never neglect a sudden chill running down their spines, often a first warning sign that Wraiths are nearby...."
 The personal fantasy/dungeoneering setting I'm placing my fantasy skirmishes and dungeoneering projects in is a mix of various factors that interest me. It's a witches'  brew of "traditional" fantasy and folklore, mixed with a good dollop of historical 14th century for the villages/towns and general architecture, and a healthy helping of Cthulhu Mythos for the deep dark places in forests and dungeons, far from the light of civilisation... Nothing set in stone, or even written down, for now it's just a ghost of a dream in my head. But the last few iterations a lot of the Witcher universe and Slavic folkore in general has been spicing the mix.* The more I look into it, the more it intrigues me. It's all just unfamiliar and dark enough to be interesting (to myself and players) as well as form a nice bridge or gradient between the civilised parts of my setting and the truly dark Cthuluesque parts. As a result I'll be adding a few of the monsters and creatures from these settings into my collection, in addition to the Western European folkore and mythology "classics".  I just need to find  good models to represent them or convert them from. I'm even considering painting all the signage and such in Glagolotic instead of Roman/western letters.

*: In fact the Pavesiers/City Guard I painted more than a year ago take their heraldry from Rivia, a small kingdom in the Witcher world....

See you next time! Don't get bitten by a Domovoi!

zaterdag 23 december 2017

Hive, Sweet Hive, part 8: The Slag Barons starting lineup.

Well, I just finished assembling the starting lineup of my Goliath gang, the Slag Barons:
   Boss: Maximus Beefcake
Champions: "Shredder" Jonns & Rogi "the Riveter"
Gangers: "Gunner" Bran, "the Gimp" and "Growler" Lugos

A rather small starting gang, but maybe, if I can find suitable miniatures in time, I will swap out "Shredder" Jonns for a Juve and a lightly equipped Ganger to get some more bodies in the lineup. But for now, this is it.

See you on the other end of the holidays!

maandag 18 december 2017

Hive, Sweet Hive, part 7, Introducing the Slag Barons

Hi folks,

Over the past weekends I've been experimenting with the Airbrush a bit (nothing picture-worthy) and I've assembled and cleaned all the doors, barricades and various doodads from the new Necromunda box (Basically anything that isn't a Goliath or Escher miniature) with the intention of making some headway with them over the winter.

Today I've also started on the Goliaths. Initially because I wanted to get a feel for the new kits and build some minis. The Goliaths seemed a good start because I didn't care overly much about them.
Boy, has building them made me change my mind! The kit is great, lots of character. I'm liking the Goliaths more and more.
I wonder if I will have the same response to the Escher once I start building them? (With the great exception that I already like the Escher a lot, as the old Escher have been my most beloved sculpts of the Old Necromunda.)
Anyway, enough pre-amble, let me introduce the Slag Barons (warning, less-than serious/PC naming conventions ahead!):
Maximus Beefcake, the leader of the Slag Barons, this is in an relatively early stage of WIP.
He is based on the AoS Slaughterpriest that was a WD freebie, with a chestplate from a Khorne Blood-something, Goliath powerhammer, combi-pistol and head. The head has the largest Escher mohawk carefully shaved down and spliced into the Goliath noggin. I was originally planning to call him something along the lines of Lugos Ironbreaker or Facemauler, but while working on him, his insane size prompted me to jokingly call him " Maximus Beefcake" and that sort of stuck...

The core of the gang, from left to right "Shredder" Jonns, Boss Maximus Beefcake (now complete, save drilling of the gunbarrels) and Rogi " The Riveter".

The last figure I built tonight, still undecided on what weapons to give him (leaning towards Grenade launcher, brute cleaver/axe and maybe a stimm slug stash), all I know for certain is that they call him..." The Gimp":

I'm looking forwards to building more roided-up nutjobs soon...

See you next time!

maandag 4 december 2017

Fresh blood for the Iron Kingdoms, and a "Hive, Sweet Hive" digression.

The past few weekends I've been off and on painting on expansions for my Iron Kingdoms roster of heroes (or murder-hobos, depending on your point of view).
The latest addition has been this Sword Knight, finished over the weekend:

Nothing too fancy, and a close match to the "official" Sword Knight colours. One of my few undisputably bright and shining heroes for the Iron Kingdoms.

I've also received my Necromunda box early last week and have been prepping the terrain for painting some point in the near future (I also took the opportunity to assemble a few pieces of the recently released 40K Objectives models):
This weekend I finished reading the rulebook, and with perfect timing, today my copy of Gang War arrived! So far, the new rules look promising and I'm looking forward to trying them out soon.

See you next time!

zondag 26 november 2017

Hive, Sweet Hive, part 6: Feeling salty...

Well, it's the Necromunda release weekend, but mine hasn't arrived yet. :(

Still, not one to miss out on the fun, and having had a trial run of indoor airbrushing at a friends place yesterday, I decided to get some work done. I set up my own little ghetto spraypainting booth and set to.
Hence the saltiness:
The first of my Necromunda buildings, after receiving hairspray, salt and the first layer of colour.
This was shortly after a (late) lunch and I finished a bit after dinner, here are the results, as things are drying:

From here on, more traditional painting techniques will take over.

Lessons learned today:
-Vallejo Game Air Red Primer is a vicious nozzle-clogger...
-I need to find a darker, deeper yellow with good airbrush coverage. The one I used is a bit too pale to my tastes.
-Masking over salt is no fun... And I need tape what sticks a bit better, for this particular situation.
-I tried to cram too much work into one day, causing me to rush things, lose focus,  not enjoy myself and make errors. (The worst of which was spilling half a pot of airbrush cleaner. That really put a damper on my mood, as it wasn't my own, and kind of ruined the vibe of the work for me.)
Next time I should divide the work over an entire weekend.
-My airbrush area needs to be re-thought and rearranged, at this moment it is too cramped and uncomfortable to get into a work flow. Either the workbench is too high, or my chair too low. I need more table space to lay things out as well. Part of the cause for the spillage was that everything was crammed together and I was constantly moving things around to be able to work.
-I should have varnished after painting the base rust effects, here and there the salt didn't just take away the last layers of paint, but stripped right back to the bare surface. Touch-ups are needed.
-Airbrushing is actually rather quick (and fun, as long as I don't let myself get rushed and/or foolish).

I'll have a look at the scenery piece again in a few days, see what I think of it one  the fatigue and frustration of a monster airbrushing session (by my novice standards, as it's all a new proces, everything seems to take more thought, concentration and effort) have had time to fade away.
Then smack on some varnish to prevent the hairspray from lifting off as I continue painting this monster.

See you next time!

zaterdag 28 oktober 2017

And another heroine steps onto the gaslit streets of the Iron Kingdoms

I decided to focus on just a single miniature today, again for the Iron Kingdoms, a mysterious, but well-to-do lady, hidden behind her gasmask:

The mini is, if I recall correcty, a steampunk lady from Black Cat Bases/Moonfleet. The colour scheme is an homage to a dear friend of mine, who's also into Victoriana and steampunk, her favorite colour is a deep purple...

See you next time!

vrijdag 27 oktober 2017

New heroes enter the Iron Kingdoms

Last week I (re)started on some IKRPG miniatures. Today I had some time to finish them.
Here they are:
An Ironhead in a relatively light and unmodified suit of Steam Armor, a member of the Order of Illumination and finally, an Arcane Mechanik. No names yet, as these aren't intended for specific player characters (yet...).
The Ironhead is a Hasslefree miniature, the other two are from the Privateer Press Iron Kingdoms range.

Here's a few more views:

See you next time!